Exclusive and interactive B2B gaming news & events

Could Video Game Realism Restrict Developers?

Could Video Game Realism Restrict Developers?

Oct 17, 2016

With each generation, and each game in a franchise, fans revel in how much closer gaming is getting to reality. We want games to be reality! The Oculus Rift and 3D entertainment point towards a future where reality and the virtual combine. Yet is this step towards realism in video games a burden for the Continue reading →

Annualization Addicts – Why has the Industry Adopted Annual Games?

Annualization Addicts – Why has the Industry Adopted Annual Games?

Oct 11, 2016

If you think of a major gaming franchise, the likelihood is that it has become an annualized product. Every year there is a new edition of most big titles, and yet we continue to buy them in huge droves. But why is this? Why has the industry become so predictable and stale? It used to Continue reading →

Quick Time Events – Gaming Enhancement or a Hindrance?

Quick Time Events – Gaming Enhancement or a Hindrance?

Sep 11, 2016

Love them or hate them, quick time events are pretty common in video games nowadays. You can’t go through a AAA title without button mashing as the protagonist sprints away from a boulder/landslide/polar bear. But do QTEs make the gaming experience better? Or do they merely restrict creativity, and simplify the entertainment value? Quick time Continue reading →

Red Dead Redemption 2: A Few Things We’d Love to See

Red Dead Redemption 2: A Few Things We’d Love to See

Jun 14, 2016

E3 2016 is underway and rumors are still swirling around the possibility of an announcement from Rockstar on a Red Dead Redemption sequel/prequel. A few alleged details have reportedly leaked in recent months, from the obvious (an expanded map) to the more intriguing (three playable characters – including a customizable one?).   A lot of Continue reading →

Rival Games Team Up for Our Time against other Media

Rival Games Team Up for Our Time against other Media

Jun 11, 2016

There have always been rivalries in gaming, whether that’s Mario and Sonic, Call of Duty and Battlefield, or Rock Band and Guitar Hero. But now it seems, the industry has to band together to fight for our attention; as the wealth of entertainment available at the touch of a button is too much to resist. Continue reading →

Mobile and Console – Can the Bridge be Crossed?

Mobile and Console – Can the Bridge be Crossed?

May 11, 2016

The past few years have seen the mobile gaming market to morph and grow in ways no-one expected. Next-gen consoles are not only competing with each other, but also with mobile devices. But many games have been trying to bridge this gap. So is it really possible? And how?  As the mobile platform has emerged Continue reading →