Exclusive and interactive B2B gaming news & events

Rival Games Team Up for Our Time against other Media

Rival Games Team Up for Our Time against other Media

Jun 11, 2016

There have always been rivalries in gaming, whether that’s Mario and Sonic, Call of Duty and Battlefield, or Rock Band and Guitar Hero. But now it seems, the industry has to band together to fight for our attention; as the wealth of entertainment available at the touch of a button is too much to resist. Continue reading →

Why Game QA Matters

Why Game QA Matters

May 11, 2016

Quality Assurance has always been seen as a “foot-in-the-door” into the industry. And hey, perhaps it does serve that purpose in many cases. But QA has become so much more, and with the industry developing so rapidly, quality assurance has never been so vital to a game’s success. It’s often seen as a low-level role, Continue reading →

Mobile and Console – Can the Bridge be Crossed?

Mobile and Console – Can the Bridge be Crossed?

May 11, 2016

The past few years have seen the mobile gaming market to morph and grow in ways no-one expected. Next-gen consoles are not only competing with each other, but also with mobile devices. But many games have been trying to bridge this gap. So is it really possible? And how?  As the mobile platform has emerged Continue reading →

War… War Never Changes – Do Franchises Only Offer Small Improvements?

War… War Never Changes – Do Franchises Only Offer Small Improvements?

Apr 17, 2016

What was the last franchise you played that truly reinvented itself in a certain release? What springs to my mind is Call of Duty 4: Modern Warfare, Battlefield 2: Bad Company, GTA IV, or perhaps Elder Scrolls IV: Oblivion. But these games are long gone. Are franchises becoming incrementally improved, rather than markedly? And as fans Continue reading →

Hand-Holding Games – Guides an End to Intuition?

Hand-Holding Games – Guides an End to Intuition?

Apr 11, 2016

It probably goes without saying that games have changed a lot over the past few decades. But one thing that still bugs me is how many games hold your hand throughout the entirety of the narrative. What worries me more is how accustomed I’ve become to it. Games which implement numerous guides and mollycoddle gamers Continue reading →