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IQ Talk Podcast #3: Crunch Time! Will The Watch Dogs & Drive Club Delays Mar Next Gen Launch?

IQ Talk Podcast #3: Crunch Time! Will The Watch Dogs & Drive Club Delays Mar Next Gen Launch?

Oct 25, 2013

In this edition of IQ Talk, Sumit Dutta, Adam Barsby, Arran Oakes and Gerald Clarke from Gaming IQ examine the impact of the high profile delays of Evolution Studios’ Drive Club and Ubisofts’ Watch Dogs  and ask if QA is treated seriously enough by the industry. IN THIS EPISODE: • Should the first parties have Continue reading →

Motion Capture: Moving the Industry Forwards

Motion Capture: Moving the Industry Forwards

Oct 25, 2013

By now, you’ve probably played a game made with mo-cap. And it probably proved to enhance the character models significantly. So, what is motion capture, and why is it so significant? Well it’s a form of character animation, whereby real-life actors are used to create life-like in-game characters. If you’ve seen the guy who played Continue reading →

Indie Spotlight: Octodad: Dadliest Catch – Philip Tibitoski of Young Horses

Indie Spotlight: Octodad: Dadliest Catch – Philip Tibitoski of Young Horses

Oct 23, 2013

Over the coming weeks, Gaming IQ will be publishing a fortnightly column that spotlights the latest & greatest the indie gaming developer community has to offer. Stay tuned for highlights from the most exciting and innovative indie studios! Young Horses Games are an indie games studio based in Chicago, and pride themselves on creating unique Continue reading →

Game Character Clones – Diversity in Video Games

Game Character Clones – Diversity in Video Games

Oct 23, 2013

When developing games, there has to be some form of diversity, in order to maintain the authenticity of your character. But over the past few years, we have had a number of characters who could be brothers. For me, the trend is white male, with near-shaven head.  Other than this, it also comes down to Continue reading →

Microsoft offer Free Dedicated Servers to Developers for Xbox One

Microsoft offer Free Dedicated Servers to Developers for Xbox One

Oct 22, 2013

  Cloud-gaming was always going to be a big feature in the next generation of concoles, with Microsoft pushing the concept of online capabilities. It seems they are taking this to another level now, offering all developers dedicated servers for free. On a NeoGaf forum, Albert Penello, the Director of Product Planning, stated the following: Continue reading →