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Hypothetically Speaking: Next Gen Allows for Gaming Mods

Hypothetically Speaking: Next Gen Allows for Gaming Mods

Oct 25, 2013

Hypothetically Speaking is a series of short, hypothetical scenarios looking into the Gaming Industries potential future and past, had it taken an alternative route along the way as a means to prompt discussion. Join in the chat @GamingIQ  and comment below

 

Hypothetically speaking, what if the next gen consoles were to announce that it would be possible for their games to be modded as extensively as PC games?

One of the key advantages to PC gaming is the ability to modify games, either by changing and editing the game files yourself (if you’re particularly good at those sorts of things), or by installing them from the large catalogue available on services such as the Steam Workshop, Nexus Mods and the Curse Client.

Game modding adds a longevity to titles which you may have stopped playing after your first play-through. However, when you can modify a game such as The Elder Scrolls V: Skyrim, additional content such as player-made dungeons, races, quests and new spells can really add to the enjoyment and time spent playing the game.

Steam workshop mod screenshot

On the Steam Workshop, The Elder Scrolls V: Skyrim has over 18,000 mods to chose from to make changes to your game that cater to your interests, creating a unique gaming experience.

Playstation and Microsoft will probably be at a disadvantage if they haven’t announced the ability to mod their games should Steam’s console be able to do so. Presumably, it would have access to the Steam Workshop’s huge archive for their older games, which could be a key selling point for the console.

It would be huge if both the Xbox One and Playstation 4 had extensive modding capabilities that were comparable to PC gaming, but if they don’t announce such a feature, it would be a huge market for the Steam console to tap into.

Let us know your thoughts in the comments below!

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