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Interview with Paradox Interactive: Quality Assurance in Gaming

Interview with Paradox Interactive: Quality Assurance in Gaming

Jun 7, 2013

Ahead of the Game QA & Localisation Forum in London later this month, Gaming IQ caught up with forum speaker and professional Swede, Niklas Lundström of Paradox Interactive, to chat about the importance of QA in today’s industry, and a few of the challenges that Paradox have faced.   gIQ: So Niklas, why is QA Continue reading →

SDOAT #6: The Future of QA

SDOAT #6: The Future of QA

Jun 6, 2013

The Secret Tester pontificates on the future of QA testing…